My name is Anders, and I'm a Swedish artist and designer in the video games industry. My focus is UX design, UI design, and 2D art, but I also have experience as a generalist 3D game artist.
I moved to Malmö to study comic art at Serieskolan in 2009. After this, I spent a few years working as a graphic designer and illustrator.
2017 I graduated from The Game Assembly (game art).
I'm currently a game artist at Illusion Labs, where I've worked on four shipped games and many updates.
I love creating great experiences for players!
UI / UX design, 2D game art, graphic design, concept art, storyboarding, 3D environment art, modeling, texturing.
Proficient in Photoshop, Illustrator, Adobe XD, After effects, Unreal engine, Unity, Maya, Blender, Substance Painter, Substance Designer.
I love so many games and genres, but some favorites are: Advance Wars, Control, Lumines, The Unfinished Swan, Super Mario 64, Valkyria Chronicles.